Yog's Reavers are the first group to fight in the Yog-Sothoth event.
- Yog's Fighter: powerful warrior fighting in the melee row. He uses offensive warrior skills.
- Yog's Defender: powerful warrior fighting in the melee row. He mainly uses support skills and buffs.
- Yog's Scout: an archer fighting in the ranged row. He uses mainly Power Shots.
- Yog's Pyro: a mage fighting in the ranged row. He uses fire elemental spells.
Tips and strategiesEdit
This team brings an all-round constitution, making it a tough nut to crack. The melee row covers the ranged row very well with high health and armor, while the ranged row uses both magical and physical attacks. This means that you should be ready for a hard fight.
The wizard uses fire spells. He will start with Blazing Weapons, making the archer's Burning Arrow very effective, but this move delays Fireballs. Due to the fact he has low health, try to take him out first.
The archer is not really a problem, although he will attempt to thin out your own ranged row. He damages less than the mage but attacks more frequently, so it is up to you if you decide to kill him first.
The warriors in the front tank most of the damage. They take time to be killed, so try to focus on one target at a time and attack the ranged row's members first. The defender will use weak combos, while the fighter will use Bludgeon and deadlier attacks, so attack the fighter first.
As always, keep healing the first row or boost regen, as the warriors can do tremendous damage on them.
|Proving Grounds||Quickness Trial • Elemental Trial • Toxic Trial • Resist Trial • The Elders (boss)|
|Golem of the Ruins||Stone Assassins • Blazing Rite • Cult of Stone • Protectors of the Golem • Ancient Golem (boss)|
|Yog-Sothoth||Yog's Reavers • Yog's Acolytes • Yog's Assassins • Rite of Yog • Yog-Sothoth (boss)|