Loreshop.png
Loreshop tab.png

Lore Shop was added on 15th June 2018 with update V1.20. It can be found in the story menu.

The Lore Shop is split into different sections with class based skills (which only effect those classes) and general skills (which apply to all classes or other aspects of the game).

Lore that has been upgraded can be downgraded at a cost of 1 diamond per level. Click the "downgrade" button then navigate to the desired Lore skill to downgrade it. Upon reaching VIP level 8, players also have the option to reset all Lore skills to level 0.

The cost of each upgrade is: Base Cost*(Level^2) lore points.

General[edit | edit source]

Skill Effect Base Cost
Infected Increases poison damage by 1% per level. 1000
Infusion Reduces gems crafting time by 0.3% per level. 500
Construction Reduces building cool-down by 0.2% per level. 10
Mortician Adds +5 max skulls can be held per level. 50
Diversity Adds 0.75% per level to existing global resist if you have at least one of each class in your party. 500
Diversification Adds 0.1% per level to Damage if you have at least one of each in your party. 500
Offensive Adds +0.25% per level to all damage you deal per level. 500
Cold Blooded Reduces ice damage by 0.25% per level. 200
Magic Increases magic stat for all characters by +1 per level. 5000
Strength Increases strength stat for all characters by +1 per level. 5000
Constitution Increases constitution stat for all characters by +1 per level. 5000
Agility Increases agility stat for all characters by +1 per level. 5000
Willpower Increases willpower stat for all characters by +1 per level. 5000
Piercer Increases piercing by 0.5% per level. 500
Weapon Ascension Increases Weapon Ascension proficiency by 0.5% per level. 1000
Mental Fortification Increase stun resist by 1% per level. 500
Poison Resistance Increase Posion resistance by 0.4%. 500
True Stun Resistance Reduces Stun by 0.2% Pure. 500
Pierce (13 resistance) + Type piercing by 0.5% per level. 1000

Warrior[edit | edit source]

These only affect warriors.

Skill Effect Base Cost
Historical battles Increases warrior damage against AI by 3% per level. 50
Plated Armor Increases base armor by 0.5 per level. 200
Butcher Increases critical damage by 1% per level. 50
Red tide Critical hits cause an additional 1% bleed effect per level. 100
Holy Knight Increases Bleed and Nether resistance by 0.15% per level. 100

Rogue[edit | edit source]

These only affect rogues.

Skill Effect Base Cost
Where It Hurts Decrease bow rogue target's ranged resistance by 0.25% per level. 1000
Sniper 1% of your critical chance percentage is added to your critical damage percentage per level. 250
Bomb Squad Increases dagger rogue's bomb skill damage and potency by 2% per level. 100
Dagger Duel Increases melee damage of dagger rogues by 0.5% per level. 150
Dark Brotherhood Increase critical damage by 0.25% when party has a bow and dagger rogue. 200

Mage[edit | edit source]

These only affect mages.

Skill Effect Base Cost
Grounded Increases lightning elemental damage by 1% per level. 25
Stun Resistance Adds 1% stun resistance to mages per level. 50
Curse Ignores 0.25% of target's magic resistance per level. 100
Frost Mage Increase ice damage by 0.25% per level. 25
Unearthed Magic Increase magic by 1. 6000
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