Heal an ally equal to willpower times level.
— Official description
Type Single-target buff
Effect (Level * willpower) Health heal
Energy cost 25
Requires Level 2

The Heal is a mage spell. It can be used either on the caster or a friendly target to regain a chunk of their health pool.

Usage[edit | edit source]

Since there is no certain situation determining when Heal should be used, this ability can be used anytime when one thinks that their champions are in danger or needs recovery. This spell has very low energy cost, meaning it can be abused until energy runs out. In dire situations, a friendly mage should be sped up in order to be able to use Heal multiple times to keep their team alive.

Trivia[edit | edit source]

  • Prior version 0.8, Heal used to recover 30% health
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