Recently added is a new type of resistance that works only vs AI.
How it works
LevelMod =1+(Total AI Defense Percent) * 0.05
reduction = LevelMod / (LevelMod^1.3)
Damage = Damage * reduction
e.g
if Ai defence gives 60% = 1+60*0.05 = 4
4/(4^1.3) = 0.65975
If 100 damage hits = 100*0.65975= round(65.975) 66 damage
meaning 34% of damage is blocked
Ai Def % | % damage blocked | ||
---|---|---|---|
1 | 1 | ||
2 | 3 | ||
3 | 4 | ||
4 | 5 | ||
5 | 6 | ||
6 | 8 | ||
7 | 9 | ||
8 | 10 | ||
9 | 11 | ||
10 | 11 | ||
11 | 12 | ||
12 | 13 | ||
13 | 14 | ||
14 | 15 | ||
15 | 15 | ||
16 | 16 | ||
17 | 17 | ||
18 | 18 | ||
19 | 18 | ||
20 | 19 | ||
30 | 24 | ||
40 | 28 | ||
50 | 31 | ||
60 | 34 | ||
70 | 36 | ||
80 | 38 | ||
90 | 40 | ||
100 | 42 | ||
150 | 47 | ||
200 | 51 | ||
300 | 56 | ||
400 | 60 | ||
500 | 62 | ||
600 | 64 | ||
700 | 66 | ||
800 | 67 | ||
900 | 68 | ||
1000 | 69 |
Note that global resist are also applied to this.